When time stretches eon and eon

One of my favorite movies from Sundance this past January was David Lowery's A Ghost Story, which remains one of the better movies in what has been a weak year at the cinema. One reason it is so moving is a stretch of the film which decides to take a super long view of time. We're talking centuries long, as in a time lapse that bounds across years and decades in mere seconds.

[The movie also spends five minutes on one much discussed, uncut shot of Rooney Mara eating a pie, so it is a film that plays with time dilation in both directions, one of its several interesting formal tactics.]

Sometimes we can only get true perspective on life by looking at it through binoculars turned backwards. It all sounds a bit vague and hand-wavy except we have evidence that a 10,000 foot view really can alter one's mind. The overview effect is a phenomenon in which astronauts who have seen Earth floating in the vast emptiness of space return to the planet with an intense global perspective, having moved beyond the petty concerns of individual nations or communities. We humans are susceptible to perceptual hacking, but that makes us a fun kit to tinker with.

Perhaps growing older has increased my fondness for art that folds time in on itself so densely. What do we accumulate as we age as reliably as perspective? I really enjoyed the stunning graphic novel Here by Richard McGuire, every page of which takes place in the same living room in the same house, but across hundreds of thousands of years. It is a Cubist story where every frame on the page is a shard of story from a different time in that spot on Earth.

One of my favorite movies of this century, and ever, is Terrence Malick's Tree of Life, which, more than any other film I can recall, grapples with the existential mystery of the universe. It begins after the Big Bang, sweeps through the age of dinosaurs, stops in a childhood story inspired by Malick's own life, and dreams of what the afterlife might hold. And in every frame, you sense the director grappling with the question of why? Why this? Why everything? Why anything?

This genre of time compressing art needs a name. Some label for its own section at the video store or bookstore. For now I take to calling it eonic art, but some reader may come up with something better, or perhaps it already has a name I'm not aware of. It need not cover the history of the universe, but it generally has to traverse at least several centuries, or at a minimum, two generations of mankind. The Three Body Trilogy comes to mind from works I've read in the past few years, as does Cloud Atlas, which I have not read but saw once on an international flight. A.I., for its coda.

I know I'm missing plenty. What are your favorite works in this genre?

The rhythm of writing

Tony Zhou's Every Frame A Painting video essay series has a devoted following online, and for good reason. His pieces are one of the few things you can honestly say couldn't work in any form other than video.

That isn't the case for most content. It's trendy to bash media outlets for pivoting to video, but like many, I can't stand receiving a link to a video without a transcript because most of the time video is the least efficient way to consume the information within. Like many infovores, I can read and scan faster than I can listen to someone talk (which is why I listen to podcasts at 2X speed, sometimes even faster depending on who's talking). Video scanning and seeking is notoriously inefficient, and if the internet has done anything it's turned us into screen scanners with even shorter attention spans than before (as anyone who has looked at data from any eye-tracking study can attest).

Back to Every Frame A Painting. The series works well as video in part because Zhou has a deep understanding of film's visual grammar, but don't underestimate the patience needed to rip discs and scan through video. Someday, that may be easier to do, but for now, it's a long time suck, involving ripping Blu-Rays and DVDs with MakeMKV and then transcoding them with Handbrake into a format editable in Premiere or Final Cut, then watching over and over to assemble the clips, then writing a script and recording the voiceover, then fine-tuning. Writing an essay isn't easy, but compared to producing a video essay it's trivial. Christian Marclay's The Clock is a remarkable piece, but a moment of silence for all the assistant editors and interns who had to rip and label all the video from which it was assembled.

The Zhou essay on Kurosawa titled Composing on Moment reminded me of something about writing that has become more salient to me over time: rhythm. Zhou's essay is about shot structure, movement, and length, but many of the lessons he discusses apply to writing.

Each shot in a movie is a sentence. One of the simplest ways to improve one's prose and to keep a reader's attention is simply to vary sentence length. I don't love editing my own writing, it's so easy to overlook errors when your mind knows what it was trying to say; it tends to fill in the blanks instead of processing what's actually on the page.

However, I don't really have any other option, so I am my own editor. To protect against my familiarity, I usually set aside anything I've written for a long time, sometimes months, until I've forgotten it completely, before revisiting it to revise and edit. Once you're estranged from your own work you can see it anew. Also, sometimes the work doesn't survive the test of time and can be tossed.

The most effective way I've found to edit myself is to read the text out loud (using my inner voice, that is). Reading the text out loud does two things. One, it slows me down. Speed readers largely increase their velocity by training themselves to not read aloud. When I started editing myself, I had to un-train myself in speed reading techniques like word block scanning.

The other benefit of reading out loud is to render the rhythm of your writing audible. Where in a block of text can you pause to take a breath, and where do you go breathless? The cadence of breathing and speaking tends to mimic the frequency of the brain's ability to process words and sentences..

Think of your reader as someone with as a limited amount of RAM. They can only hold so much of a thought in their head at once. The longer your sentence, the more structure it needs if you're hoping the reader will remember it.

There are exceptions, as there are to any rule.

Here's an opening line from Cormac McCarthy:

They crested out on the bluff in the late afternoon sun with their shadows long on the sawgrass and burnt sedge, moving single file and slowly high above the river and with something of its own implacability, pausing and grouping for a moment and going on again strung out in silhouette against the sun and then dropping under the crest of the hill into a fold of blue shadows with light touching them about the head in spurious sanctity until they had gone on for such a time as saw the sun down altogether and they moved in shadow altogether which suited them very well.
 

That's from Outer Dark.

There are other authors known for an occasional colossus of a sentence, and some who seem to rely on it as the base unit for entire novels, like Joyce or Proust. The film equivalent is something like the nearly 3-minute continuous shot that opens Boogie Nights by Paul Thomas Anderson. or the famous Copacabana Steadicam shot from Goodfellas.

[If you plot the Copacabana shot spatially you realize that Ray Liotta takes a purposefully circuitous route through the kitchen to lengthen the shot, for no apparent reason other than to lengthen the shot. But it's such a great moment, and it has such a purpose in the film at that moment, that you forgive it the indulgence. Ray Liotta is trying to impress Lorraine Bracco, and the lack of a cut allows him to draw out the performance in one unbroken, escalating build. It works. No one who watches the movie ever notices the circuitous route because the shot itself is so dazzling, which is how magicians pull off many a sleight of hand.]

In both text and video, such a flourish is overtly showy, like magician wearing a tuxedo with tails, conjuring one dove after another from his breast pocket, his sleeve, his collar, back to his sleeve, and oh! here's three doves at once. Or a sporting event employing flame throwers during introductions, or a concert beginning with the artist rising from beneath the stage through billowing florets of smoke. 

As anyone who builds such an elaborate apparatus knows, such displays inevitably attract accusations of grandstanding. As soon as any film auteur releases a long unbroken shot in a film, an argument will erupt online over whether the shot is justified and breathtaking or just self-indulgent, rent-seeking on the viewer's attention. Generally it's both, and where you settle is a matter of taste.

I find my novelty-seeking sloping upwards at this point in my life, so I appreciate the occasional grasp at the sublime. Not every sentence needs to be in the unadorned prose style of The New Yorker (Tom Wolfe once described their house style it as "leisurely meandering understatement") and not every film needs to be a series of back and forth over-the-shoulder shots while two people talk, like is common in a network TV drama which must brute-force its way through a 24 episode full season order.

In my spare time, I've dabbled with creating my own writing app, a common fantasy among those who write, since no one is ever perfectly satisfied with their word processor.

[Processor, incidentally, is a terrible name for an application. "Word processor" is bad, and so is "food processor." Is there any craft that can retain the slightest bit of romance and dignity when its primary tool is named a processor? There's a reason we don't call Tinder and other dating apps mating processors, though many might argue that online dating deserves exactly such a name. Processing is a word that should be reserved for bureaucratic procedures; it feels appropriate that so many government institutions have FAQs about processing times.]

Among the many odd features I'd include in my theoretical writing app (whose goal would not just be to make it more enjoyable to write, but to write better, and which would likely make for a terrible business), one would be an editing view which would transform the rhythm of the text into a more scannable form. It might be color coding each sentence according to its word length, or turning a block of text into a graphic like a line graph, with sentence length as the y-axis. You might be able to calculate the variance of sentence length mathematically, though I suspect such a figure would be too reductive to be useful.

The longer the text, the more sentence length variation is desirable, so regardless of methodology, the goal would be the same, to make monotonous stretches of similar sentence lengths more visible to the writer. Readers can't handle being bludgeoned with sentences of the same length in perpetuity. Occasionally they need a breather.

A pause.

The next time you edit something you've written, look for places where a sentence or two needs trimming or splitting, or where a longer sentence might find an opportune moment in which to wander languidly. We may not all be poets, but even a million monkeys at a million typewriters can churn out the occasional line of Shakespeare, more so if they know what to look for.

Movies I've watched recently

Some SPOILERS in each discussion, so skip ahead as you please.

Guardians of the Galaxy Vol. 2

More thematically rich than the previous installment, though the rhythm of the jokes is now familiar; many punchlines seem to land a beat late because we've seen around the corner. In this sequel, Peter Quill finally finds his absent father who's played by Kurt Russell (channeling peak 80's Kurt Russell, he's just missing an eyepatch). His father is named...Ego. It's rare that a movie telegraphs its theme with such blinking neon signage but less surprising when it's doing so in a pop movie franchise like the Marvel Comics Universe, especially one whose color palette is all digital day-glo colors from the 80's.

Not only is his father named Ego (though when Quill asks if he's a God Russell, he replies with a smirk, "God with a lowercase g."), it turns out his goal is to transform all life in the universe into himself. To do so, he's been planting his seed throughout the universe for millions of years. Literally. First he impregnates each planet he visits with a glowing blue seed, and then he impregnates various women throughout the universe in the hopes of bearing progeny who can join with him to power his galactic takeover. The only one of his children who can do this, it turns out, is his son Peter.

If this allegory of the biological impulse to spread one's genetic material far and wide sounds heavy, it is lighter in the handling. At one point, Ego teaches his son Peter to summon this life force from Ego's planet (also named Ego, of course), and it manifests as a glowing blue substance which they start to toss back and forth like Ray Kinsella and his father in Field of Dreams. Later, when we see that this blue substance sprouts from the seeds Ego has planted all over the universe and threatens to overrun planets like some tsunami wave, we realize Peter and his father were essentially tossing a ball of their metaphoric semen back and forth like a baseball. Boys really do just want to spread their jizz on everything in the universe.

Thankfully, being raised largely by a single mother, and having found the fulfillment of caring for others in his travels with his surrogate (and diverse, not just racially, but in the sense of species) family, Peter forges a path out from the destructive, self-replicating nature of the white male patriarchy (see my notes on Fate of the Furious below).

The movie is overstuffed. It has five end credits easter egg scenes. Five. It's as if Disney and Marvel are dangling potential sequels and spinoffs in front of an audience to market test which to make. Every character needs some story arc, which means a lot of plot mechanics to jam into the run time, and it's exacerbated by a script which splits up the characters, requiring plot scaffolding be built separately for each of them. Even at nearly 2.5 hours the movie feels too dense by half.

In addition, this is not an indictment of just this film, but most special effects heavy movies of this age: everything looks so cartoonish. We may look back on this decade as one long uncanny valley where very few stakes felt real since almost the entire environment around the actors felt like some bad simulation.

Still, it's refreshing to have a comic book movie that isn't so self-serious, even if this installment steers towards the more melancholy territory of family reconciliation. This is one comic book franchise which remembers to try to make you laugh every few bars, and it does so with the earnestness of Chris Pratt's Parks and Rec character and the classic rock mixtape blaring behind most scenes. One good joke rescues you from every one that makes your eyes roll.

The Lost City of Z

A movie for entrepreneurs. Tyler Cowen might have something to say about this movie and what it says about finding a way out of complacency.

Percy Fawcett (Charlie Hunnam) is locked into an unremarkable future. His father's drunken misbehavior tarnished the family name, so the ceiling is the roof, as Michael Jordan recently said. He is not a born entrepreneur, but he wants a better future than English society of that time will offer someone of his lineage. When the Royal Geographic Society offers him the chance to lead an expedition into the jungle to map an unknown territory in the Amazon jungle, Fawcett leaves his pregnant wife (Sienna Miller) and child behind to forge a new destiny.

What he undergoes in the jungle is apt metaphor for what entrepreneurs often encounter in their search for product-market fit: trying to manage the morale of a staff who don't share his conviction (and to whom he can't really articulate what it is they're searching for at first) fending off arrows from incumbents (the Amazonian natives), fleeing the voracious appetites of flesh-eating fish, coughing up black substance from unknown jungle diseases.

Just as successful companies often emerge from startups who pivot more than once along the journey, Fawcett only lands upon the quest that will consume his life at the end of his first expedition. He hears of a magnificent city of gold out in the jungle and later finds some shattered pottery and tree carvings that seem to confirm its existence. Is it conclusive? No, but like an entrepreneur following some ill-defined conviction, Fawcett is hooked.

The cost of leaving one's complacency behind ripples out beyond him. His wife Nina has to raise their children largely on her own for years at a time, and his eldest son Jack (played at his oldest by the next Spider Man Tom Holland) resents the father he hardly knows. Many of the Royal Geographic Society question his belief in the existence of this lost city of Z, as he dubs it, plenty familiar to any entrepreneur who's had everyone from investors to press and everyone else in the peanut gallery cast doubt on their business plans.

Other parallels to Silicon Valley bubble up, perhaps more so to this current resident of the Bay Area. Nina helps find some documentation which supports Percy's case, and later asks to accompany him on one of his expeditions. She's not physically fit enough for the journey, he says, and besides, she has to stay with their children. The members of the Royal Geographic Society are all white males who scream and shout at each other. The expeditions make use of enslaved natives. Percy argues that the his lost city may be a more advanced society than his peers believe possible of the natives of South America, but he's not free of his own blind spots to his own privilege.

Though one might wonder why one would venture into hostile, disease infested jungles, the film also illustrates the structured, institutional complacency that is alternative. The film opens with a highly structured hunt in the English countryside, a sort of artificially constrained outlet for the adventurer's spirit, and flows soon thereafter into a society dance in which Percey and Nina and other society goers twirl in perfectly learned routines. If staid English society is to expand its horizons, it needs people like Percy to bear the cost of these dangerous expeditions into the unknown.

Young male ambition needs an outlet, and soon enough Jack pushes his father to take him on the next expedition to try and find Z once and for all. This last stretch of the film is the strongest, evoking something that is less the fever dream of the last chapter of Apocalypse Now and more a transcendental vision. The last lines Percy speaks in the movie, to his son Jack, are a sort of meditation on the consolations of the entrepreneur's journey, and the final shot of the movie, like that in James Gray's previous film, The Immigrant, will haunt you like a realization slipping out of the grasp of your memory into the void.

The Fate of the Furious

The eighth installment of what is now one of the more enduring, profitable film franchises of our time, though the series has always been bucketed in the category of dumb fun, cinematic cotton candy. Critical praise for various installments is qualified, at best.

And yet it is massively appealing to a male and female youth audience globally, and I suspect there's more to its resonance than just high end cars that go fast and girls in much-too-cutoff jean shorts.

  • The Fast and the Furious franchise is one of the most effortless post-racial works of pop culture anywhere. The gang of street racers at the heart of the series are as racially diverse as any set of protagonists in entertainment today, but it's never with a wink nor a congratulatory back slap. Their camaraderie feels genuine and casual despite checking just about every box on the ethnicity survey; it's as close to a vision of post-racial harmony as exists. When Dominic Toretto (Vin Diesel) speaks to the importance of family, he's talking about his extended family, which reaches far beyond his blood relatives, and what their group has hints at the promise of broader social harmony which liberals speak of but so rarely embody in any believable manner.
  • Relationships cross racial lines. In the romance of Han (Sung Kang) and Gisele (Gal Gadot) the series offered perhaps the most appealing depiction of an Asian male romantic lead on screen in a major Hollywood movie. Granted, Hollywood has a terrible track record on this front, but with the looming importance of the Chinese market to global box office, perhaps this won't remain such a glaring exception.
  • The diversity of the franchise reflects itself even in the selection of vehicles, which comprises Japanese rice rockets, American muscle cars, and Italian supercars, all of which seem to echo some aspect of the gang's varied personalities.
  • More notably, the diversity extends to equality of the sexes. The gang has always had a mix of women and men, all of equal competence, and on the road the women are assigned the same levels of jobs and accorded equal levels of trust and respect. It's a good looking bunch, to be sure, but the one actual real life model in the group, Tyrese Gibson, is constantly ribbed for his incompetence at various tasks. 
  • Vin Diesel always seems to be in some American muscle car, beginning his father's 1970 Dodge Charger in the first film. It's a symbol of a less complacent, more dynamic age for America, when we made and drove cars with manual transmission. Many of the films show them all working together to modify and improve on their vehicles. Contrast that to today, when we sit in the back of ride sharing vehicles scrolling through social media on our smartphones, or the future, when we may be doing the same in the back of self-driving vehicles.
  • Throughout the series, the gang has assimilated people who started out trying to take them down, from Paul Walker in the first installment to The Rock and most recently Jason Statham. All of those began as foes who were won over by the values and mission of Dom and his team. In doing so they illustrate a path out of the cycle of violence and conflict to something more like a pluralist, race-blind community unified by shared meritocratic norms. In The Fate of the Furious, Dom does this explicitly in the opening segment. On behalf of his cousin, he beats a competitor in a street race in Cuba to erase a debt. Rather than call the bet and take ownership of his defeated foe's vehicle, Dom is content with having earned his competitor's respect. Later in the movie, that grateful Cuban helps him pull off a gambit against Charlize Theron's terrorist organization. Dom essentially flipped a cycle of violence into one of cooperation (see notes below on John Wick 2). 
  • It's a set of values that sits above any nationalist loyalties, and the team seems to be living in a different country every other movie or so.
  • Many believe the future belongs to the synthesis of human and machine intelligence, and the Fast and the Furious franchise has always appreciated that merger. “You know it doesn’t matter what’s under the hood. The only thing that matters is who’s behind the wheel,” says Dom before the Cuban street race. However, even he knows he can't beat the fastest car in Cuba in his cousin's beater. Having not fallen prey to the modern worker's abstraction from the tools of the trade, he and Letty quickly strip down his cousin's beater to lessen the weight and rig up a makeshift NOS.
  • Car racing is shown to be a universal sport, with a common language that unified kids across all continents, the franchise having now visited North and South America, Europe, and Asia. Despite the quality of signal provided by overly expensive sports cars, street racing is still, ultimately about the fastest guy to the quarter mile. It has meritocratic underpinnings. "For those 10 seconds, I'm free," says Dom about the quarter mile race. Free from the cares of the world, yes, but also free from race, money, gender, and anything that matters other than who crosses the finish line first.

By now, this franchise is either for you or not. I've enjoyed some installments more than others, but for something considered lowbrow the franchise is more breezily post-modern in its ideology than it might seem at a casual glance.

John Wick: Chapter 2

It's been quite some time since I saw this, and much of it has faded from my memory. At some point the novelty of a hitman twirling like a ballet dancer with handguns and shooting each of seemingly hundred of foes with two shots, always one finishing shot to the head, wore a bit thin for this viewer.

What lingers, though, is the film's conceptual construct of its assassin society. What it becomes is an allegory of how easily the peace between nations breaks and ripples down through history as a series of debts to be repaid. Everything in this assassin universe is seemingly paid off with a single coin, whether it's a drink at the bar or a high level hit. This makes no sense economically but speaks to how difficult it is for various entities like nation-states or mob bosses to see their grievances as anything less than equal to those of others, and how a complex web of rules can perpetuate a cycle of violence.

John Wick is wronged at the start of each of the movies in this franchise. In the first film, they kill his dog and steal his car. In America, those are two crimes about as equally grave as anything short of murder. Recall this conversation from Pulp Fiction:

Lance: Still got your Malibu?
Vincent: Aw, man. You know what some fucker did the other day?
Lance: What?
Vincent: Fucking keyed it.
Lance: Oh, man, that's fucked up.
Vincent: Tell me about it. I had it in storage for three years, it was out for five days and some dickless piece of shit fucked with it.
Lance: They should be fucking killed. No trial, no jury, straight to execution.
Vincent: Boy, I wish I could've caught him doing it. I'd have given anything to catch that asshole doing it. It'd been worth him doing it just so I could've caught him doing it.
Lance: What a fucker!
Vincent: What's more chickenshit than fucking with a man's automobile? I mean, don't fuck with another man's vehicle.
Lance: You don't do it.
Vincent: It's just against the rules.
 

So of course, Wick takes righteous vengeance and kills the guilty parties. This initiates a cycle of revenge which concludes at the start of the sequel, but as just as Wick seems to have cleared his ledger, someone comes calling with a Marker. He now must repay the favor that allowed him to settle down to a peaceful domestic marriage.

There is no retiring from the assassin's life to domestic bliss. Once caught up in the cycle of violence, which has only two simple rules (1. No killing on Continental grounds. 2. All Markers must be honored.), it's unclear how one can break out if someone along the line does not voluntarily forgive and break the ping pong volley of revenge (see note on the Cuban drag race in the Fate of the Furious, above).

Wick is sent to assassinate by Santino D'Antonio to assassinate Gianna D'Antonio to settle his Marker. Santino wants Gianna's seat on the High Table, some sort of United Nations of crime lords. When Wick finds his way to her, Gianna chooses to kill herself, in theory offering Wick a clean slate. But no, Gianna's bodyguard Cassian now feels obligated to avenge her, and Santino places a global bounty on Wick for the supposed assassination, to cover his own complicity in the plot.

And so on and so forth, the plot escalates. Wick can't find a way out of this complex web of rules, as artificial as they are. In the end, he shoots Santino at the Continental hotel, rejecting the whole game and its silly rules. But he cannot become Switzerland. The High Table puts a huge global bounty on his head, and as the movie concludes he is given a one hour head start before assassins the world over come after him.

How little it takes to transform finite into infinite games that pit one generation of players against the next ad infinitum. I'm hopeful the franchise explores possible answers to this cycle in Chapter 3 though all movie franchises now are subject to their own high commandments. Chief among them is this: whatever you do, preserve the cycle of revenue at all costs, and when you can no longer do so, you'll get a bullet in the head and a reboot will take your place.

Kiyoshi Kurosawa

I laughed at this review of Kiyoshi Kurosawa's movie Creepy on Letterboxd:

I miss the old Kiyoshi. The can't-be-sold Kiyoshi. Back in the fold Kiyoshi. That was the bold Kiyoshi. Remember Cure Kiyoshi? That wasn't your Kiyoshi? 'Cause that was my Kiyoshi. Damn, that was fly, Kiyoshi! You came with Kairo, Kiyoshi. That shit was fire, Kiyoshi! Even Bright Future Kiyoshi, that ill repute Kiyoshi. I dug it all, Kiyoshi. So why'd you stall, Kiyoshi? And then that Journey to the Shore? You got some gall, Kiyoshi!
 
I miss the real Kiyoshi. I miss the real Kiyoshi. The danger you can't see but you can feel Kiyoshi. Stain on the wall Kiyoshi. Man, that was all Kiyoshi. Remember jellyfishin' mesmerism baller Kiyoshi?
 

Click through to read the rest. Letterboxd doesn't seem to have a large audience, and the site is still sluggish, but it's gathered what feels like the last of the cinephiles in a cozy little commune. Whereas many still turn to Rotten Tomatoes or Metacritic to make filmgoing decisions, I'm far more reliant on reviews from folks I follow on Letterboxd.

Having watched over 3,000 movies in my life, I now crave both narrative and formal novelty much more than I used to, and the average mainstream film has lost a lot of its appeal. I still love to sit in a darkened theater, alone with just the image on the screen. True, there are only so many plots, but how the movies choose to shoot them can also do with constant renewal. A quick scan of ratings and reviews on Letterboxd is a far more reliable gauge to locating the type of movie I'm likely to enjoy at this stage in my life. In the area of aesthetic evaluation, score a small victory for niche-community-based reviews over the professional critic community (what little of the latter remains) or over algorithms like Netflix recommendations.

I'm a Kiyoshi Kurosawa fan, but I've yet to see Creepy. I'll always have a sentimental attachment to Kurosawa because his movie Cure was really the first movie I remember seeing at a film festival, at the Seattle International Film Festival way back in 2001 (?). It is creepy and sublime and a great introduction to his techniques for building dread. When I think of his movies I think of suspense built out in a single shot, usually a long or medium shot, with no cuts, as if the other more famous Kurosawa had decided to venture into horror and suspense. Kiyoshi Kurosawa would make an interesting VR director.

You see a Kurosawa scene playing out almost as if shot with a camcorder pointed out a mundane scene from everyday life, and then, bit by bit, you spot it. Evil. Uncoiling almost casually, camouflaged because it moves at the same pace as everyday life. It's what I think of as his signature style, a way to locate the horror hiding in plain sight amidst the seeming order of everyday Japanese life. I've only seen Cure that one time at SIFF and yet I can still picture some of the scenes, the mise-en-scene was so striking.

If you're a fan of Se7en or No Country For Old Men, give Cure a spin. I deliberately chose two very famous movies, though they are formally very distinct from Kurosawa's style, because they rhyme thematically. They inspired, in me, a claustrophobic sense of dread. The most terrifying evil is the one that can't be explained, can't be understood. In confronting it you look into the abyss.

Buying shares of people

Fantex, Inc. announced today that it has entered into brand contracts with five Major Leaguers: Phillies third baseman Maikel Franco, Astros right-hander Collin McHugh, Orioles second baseman Jonathan Schoop, Twins right-hander Tyler Duffey and Padres third baseman Yangervis Solarte (as noted on BusinessWire.com).
 
Fantex offers professional athletes an up-front, one-time payment in exchange for a portion of that player’s future earnings both on and off the field. Fantex then sells “shares” of that player to public investors for a set price (thus covering the up-front payment to the player), allowing those investors to turn a profit if said player crosses a certain threshold in his career earnings. Obviously, that creates risk for the investors, who stand to take a financial loss if the player fails to earn enough money in his career to justify the shareholders’ investment. Angels left-hander Andrew Heaney became the first player to enter into an agreement with Fantex last September, taking a $3.34MM up-front payment in exchange for 10 percent of his future earnings. (Notably, the league and the MLBPA each approved that agreement, and Fantex’s announcement seemingly suggests that the same is true of these five agreements.)
 

Hmm. I wonder if this becomes more widespread. I'd heard this idea proposed before but never heard of Fantex. Purchasing shares of Jennifer Lawrence just after you'd seen her in Winter's Bone might feel like scoring a Mantle rookie card, back when baseball cards still had real scarcity (and thus value).